CEO Matias Myllyrinne says “the bets are getting bigger and bigger” and “life’s too short” to not take risks.
Remedy CEO Matias Myllyrinne believes the industry is going through “tremendous change” and says his studio is doing all it can to break new ground with its latest project, Quantum Break.
Speaking with GamesIndustry International, Myllyrinne said the success of Remedy’s iOS game Death Rally and continuing sales of Alan Wake have given the company financial stability.
However, he said it remains important for Remedy to take risks, something he believes the company is doing with Quantum Break–an Xbox One-exclusive paired with a live-action TV show.
“You need to take risks, we need to take risks. Both creatively and to do things differently to what we’ve done before,” Myllyrinne said. “Doing things the way you’ve done them in the past you’ll stagnate and die.”
“And with Quantum Break, there’s a ton of new challenges that we’re getting our heads around. We’re out of pre-production and it feels like we’re in a good spot,” he added.
Overall, Myllyrinne said the industry is moving through a state of colossal change, and though the risks are getting larger and larger, he argued, life is too short not to try new things.
“The industry is going through tremendous change,” he said. “The bets are getting bigger and bigger. We need to be responsible about the choices we make. For us, it’s better to set out and do something very ambitious and hard rather than not. Life’s too short.”
Myllyrinne also discussed the TV show component of Quantum Break. He confirmed that the pilot episode–filmed in Los Angeles–has been shot, but would not give any details regarding the talent behind the program.
Quantum Break will launch exclusively for the Xbox One in 2014. The game, according to its official announcement, “blurs the line between television and gameplay, integrating the two into one seamless, uniquely immersive experience.”
For more, check out GameSpot’s previous coverage of Quantum Break.
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