Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Eric Vogl and Dave Bastien discuss the importance of defending the galaxy against hostile aliens. And protecting sherbet. Mostly the sherbet part.


What’s your game called and what’s it about?

Eric: The game is called Sherbet Thieves and it’s a twin-stick sherbet-defense simulator.

Dave: It’s a strange combination of two of the greatest classic Williams arcade games: Robotron and Defender, but with co-op play, jetpack mercenaries, sherbet and space hippies. The whole game revolves around trying to prevent aliens from dragging sherbet to their UFO. To that end you shoot them with a variety of weapons and can reposition the sherbet with gravity bombs.

Continue reading The Joystiq Indie Pitch: Sherbet Thieves

JoystiqThe Joystiq Indie Pitch: Sherbet Thieves originally appeared on Joystiq on Sat, 26 Nov 2011 08:29:00 EST. Please see our terms for use of feeds.

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