Super Street Fighter IV 3D Edition was shown off at E3 just a little bit, but Famitsu magazine got a chance in this week’s issue to sit down with producer Yoshinori Ono and discuss exactly what he wants to see out of the game.
“We thought about a DS or PSP port when we were considering porting SSFIV to a portable system, but neither system would’ve been able to produce a port that I would be satisfied with,” Ono said. “That’s around the time when the 3DS was announced to us, and we decided that we could produce Street Fighter on that system well enough that everything fun about the series would shine through. There was also the fact that we could use all of its network abilities to help gamers communicate with each other.”
The way Ono envisions it, the 3DS Super Street Fighter IV port will be just that — a faithful port with all 35 characters. The 3D will be there, yes, but it won’t directly affect gameplay at all. “We’re in the midst of a trial-and-error process, throwing ideas around the development team for things that’d be neat to work with in 3D,” he said. “The system itself is still purely SSFIV — we’re thinking about ways 3D can be used in the visuals instead.”