PC owners will need to buy a Windows-specific version.
Microsoft has confirmed that its next-generation Kinect for Xbox one won’t be compatible with the PC.
Microsoft will instead be releasing two versions of its next-generation Kinect. The version for Xbox One feature a proprietary connector, and Microsoft has no plans to provide an adapter to make it possible to work on a computer.
“The Kinect for Xbox One sensor will not have an adapter that allows it to plug into a computer,” said a Microsoft spokesperson to Ars Technica. “The new generation Kinect for Windows sensor will connect to computers using a standard USB3 port.”
Every Xbox One will come bundled with the new Kinect sensor.
The Xbox 360’s Kinect also featured a proprietary connector, but retail models sold outside of console bundles featured a USB 2.0 adapter. Enterprising developers managed to use the Kinect on the PC months before Microsoft provided an official SDK for the platform.
Microsoft is currently offering a Kinect for Windows developer program for $399, which offers early access to the pre-release Windows version of the next-generation Kinect sensor in November 2013.
The general release date for the new Windows version of Kinect is expected to be sometime in 2014.
The Xbox One, and its Kinect sensor, will launch in November.
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