Developer: DEKLAZON
Publisher: Eastasiasoft / VGNYsoft
Genre: Action, Horror
Price: $34.99
Release Date: August 13th, 2025
Where to buy: VGNYsoft

A humble thing to note is VGNYsoft provided us a PS5 copy of the game for this review. Thank you to them! – Danny

Drunken Fist 2: Zombie Hangover from VGNYsoft is a title that exemplifies a specific niche in the physical game collecting market. While the gameplay itself may be divisive, the release is notable for its collectability and the way it caters to a dedicated audience.

Collectability & Physical Presentation

VGNYsoft, in partnership with Eastasiasoft, positions itself as a publisher of niche physical releases. The physical edition of Drunken Fist 2: Zombie Hangover is a prime example of this model. It comes with a physical disc and, notably, a “Certificate of Physicality.” This inclusion is a direct nod to the video game preservation movement, assuring collectors that the game on the disc is a complete, playable version without the need for additional downloads or patches. This commitment to on-disc preservation is a significant value-add for collectors concerned with the long-term viability of their game libraries in an increasingly digital landscape. The production size is also limited, with a standard edition of 2000 units and a special Dual Pack (which includes both Drunken Fist and its sequel) limited to just 300. This scarcity makes the release attractive to collectors and helps to maintain its value over time.

Gameplay & Experience

From a purely gameplay perspective, Drunken Fist 2: Zombie Hangover can be a mixed bag. The core of the experience is its physics-based combat, where your character—a hungover rocker—stumbles through a zombie-infested city. This leads to chaotic and often unpredictable brawls. The “wonky physics” are the main feature, leading to hilariously clumsy movements and ragdoll takedowns. While this can provide moments of genuine humor, it can also lead to frustration. The controls are intentionally imprecise, which is a key part of the “drunken” theme, but it makes combat feel less like a skill-based beat ’em up and more like a comedic spectacle. The game is likely to be appreciated by those who enjoy short, chaotic, and lighthearted experiences rather than a deep, polished fighting game. It’s a game that doesn’t take itself too seriously, and players shouldn’t either.

Content & Replayability

The content in Drunken Fist 2 is straightforward. You progress through a series of levels, taking on hordes of zombies with your questionable martial arts skills. A few gameplay mechanics, such as collecting beer bottles to restore health and finding food to keep your character standing, add minor layers of strategy. However, the game’s depth is limited. As noted by some digital reviews, the experience can become repetitive after the first few stages. The lack of varied objectives or a robust progression system means that the humor and novelty of the physics-based combat are the main drivers for continued play. For a collector, the physical release’s value is more in owning a piece of a niche indie title than in the game’s long-term replayability.

Art Direction & Sound

The art direction of Drunken Fist 2 is fitting for its theme. It uses a stylized, low-poly aesthetic that complements the comedic ragdoll physics and over-the-top gore. This visual style prevents the violence from feeling overly grim, instead turning it into a cartoonish spectacle. The sound design supports this as well, with squishy thuds, comical grunts, and a rock-and-roll soundtrack that fits the “hungover rocker” protagonist. While not a graphical showcase, the game’s style is functional and enhances the overall chaotic tone. The physical release’s packaging often features unique art that further appeals to collectors.

Overall Value

The VGNYsoft physical release of Drunken Fist 2: Zombie Hangover represents a unique value proposition. For the general gamer looking for a polished, highly replayable beat ’em up, it might be a miss. However, for the dedicated collector of limited-run indie games, it’s a valuable item. The commitment to preservation, the inclusion of a “Certificate of Physicality,” and the limited production size make this more than just a game; it’s a collector’s item. The review, therefore, must be seen through two lenses: as a game, it’s a silly, short-lived experience with some frustrating physics. As a physical release, it’s a prime example of a publisher catering to the needs and wants of a specific collecting community. The physical edition’s true value lies not in the gameplay itself, but in its place as a preserved, limited artifact in a collector’s library.

By DanVanDam

Founder/ Worth Your Universe Creator/Presenter Dan is a Classic Gamer, as well as a Indie game lover. He plays mostly Retro/indie games on Twitch(DanVanDam). You can catch him daily there.

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