Last week, Star Citizen developer Cloud Imperium Games held its 2015 Town Hall presentation at PAX South, where it discussed various aspects of the space sim at length. Yesterday, Cloud Imperium uploaded videos of the presentation to YouTube, where you can watch the developers discuss the game’s wormholes, persistent universe, and much more.
In the first part of the persistent universe presentation (above), you can see some early NPC character models, and early concept footage of what jump point navigation will look like. It also includes footage of Star Citizen’s in-game AR, MobiGlas. It’s a functional, contextual interface solution for shopping, accessing information, and any other part of the game where you’d need a menu or head-up display (HUD). You can read an exhaustive explanation of the team’s plan for MobiGlass on Star Citizen’s website.
Overall there’s around six hours Star Citizen talk, which you can find in the links below
- Persistent Universe Panel 1 – The Path You Choose
- Persistent Universe Panel 2 – A Living, Breathing World
- Persistent Universe Panel 3 – Getting Social
- Persistent Universe Game Ideas Forum
Star Citizen, which is already the most successful crowdfunded project in history, is now closing in on $72 million, up from $70 million just a week ago.
For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot’s interview with the legendary designer.
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