The original Infamous started out, simply enough, with the idea of creating an open-world superhero game. The developers recognized that it would be a big challenge, but being the comic book fans that they are, they pushed forward.
At the beginning, “there was no story, we had no idea who the character is,” said Edward Pun, the graphics cutscene lead on the games, who said that he sketched character designs on “reams and reams” of paper.