Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters, RPGs, Rhythm
This is a weekly column focusing on “Western” role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.
Have you ever been horribly frustrated by one part of a game, only to think of it as the best and most memorable section of that game in retrospect? It’s the ruins of D.C. for me. I played Fallout 3 on the PC a year or so after release, so the first thing I did was load up on mods, introducing different play balance, graphics, more weapons, and most motivating of all, more music for Galaxy News Radio. But at the start of the game, GNR is in trouble and the station’s signal is weak. So I went to fix it as soon as I could.
Continue reading The Rhythm Of The Quest in Fallout 3 and New Vegas
The Rhythm Of The Quest in Fallout 3 and New Vegas originally appeared on Joystiq on Thu, 02 Feb 2012 20:15:00 EST. Please see our terms for use of feeds.
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