Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, (Pirate Captain) Javier Abud combines the challenge of mini-golf with classic platforming with Platagolf.

What’s your game called and what’s it about?

The name of the game is Platagolf. It centers around a golf ball trying to find its home, except the world changes each time it gets home.

Platagolf is deceptively difficult, much like mini-golf — do you ever get complaints that it’s too hard for a casual title?

All the time. Even when I show it to people at the bar or to my friends they keep saying that the par is too hard to match. I guess I have a bit of a handicap since I know the layout of the levels, but I like to think that games are just too easy nowadays. What happened to games that are NES hard? Those games take real skill!

Continue reading The Joystiq Indie Pitch: Platagolf

JoystiqThe Joystiq Indie Pitch: Platagolf originally appeared on Joystiq on Sun, 22 Jan 2012 22:30:00 EST. Please see our terms for use of feeds.

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