Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, Ben Kane of Going Loud Studios shows us the satirical side of indie gaming with DLC Quest. Bet you can’t guess what it’s making fun of.

What’s your game called and what’s it about?

It’s called DLC Quest, and it’s about a quest for DLC. No, really! It’s a satirical look at what happens when DLC goes too far, forcing the player to “buy” DLC (using in-game coins) to unlock core features like animation, pausing and moving to the left.

What inspired you to make DLC Quest?

DLC practices throughout the gaming industry have been rubbing consumers the wrong way for a while now and seem to be getting worse. I wanted to make a dig at some of the worst offenders but by the time I got around to it, there was enough material to make a whole game about the topic.

Continue reading The Joystiq Indie Pitch: DLC Quest

JoystiqThe Joystiq Indie Pitch: DLC Quest originally appeared on Joystiq on Thu, 16 Feb 2012 23:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Verified by MonsterInsights