Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, we discover some interesting treasures in Jeff Smith’s free, browser-based adventure, Cellarfold.

What’s your game called and what’s it about?

Cellarfold is a 2D action-adventure-fantasy game about dreams and nightmares. It plays in the top-down, screen-by-screen style of the original Zelda, a format I’ve been obsessed with for years. I tried to balance action with exploration-based gameplay: a non-linear map, hidden items, and mechanics that are discovered more than explained.

Continue reading The Joystiq Indie Pitch: Cellarfold

JoystiqThe Joystiq Indie Pitch: Cellarfold originally appeared on Joystiq on Sun, 08 Jan 2012 22:30:00 EST. Please see our terms for use of feeds.

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