For a game set in the aftermath of a disaster of enormous magnitude, I Am Alive looks to be composed of small triumphs and intimate terrors. Every ledge climbed is an achievement. An unloaded gun might be as useful as a full magazine. And the scariest thing around isn’t the crumbling remains of a fictional US city – it’s the people that are left to pick up their own pieces.

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JoystiqThe edge of civilization in I Am Alive originally appeared on Joystiq on Fri, 04 Nov 2011 20:00:00 EST. Please see our terms for use of feeds.

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