Look, we’re not prejudiced, we just think people who play shooters with inverted aim turned on have backwards brains. Backwards — broken — brains. But regardless of our feelings on the control setting, Ubisoft took things a step further with this week’s release of the Splinter Cell HD Trilogy on PS3, entirely removing the option.
That’s not to say it’s the most egregious omission, as both Pandora Tomorrow and Chaos Theory are sadly missing their multiplayer modes, but it’s a pretty major one no less. We’ve contacted Ubisoft to see if there’s any chance that the option will get patched in at some point, but have yet to hear back.
[Thanks, Merrick]
Splinter Cell HD Trilogy missing another feature: inverted aim originally appeared on Joystiq on Fri, 30 Sep 2011 05:00:00 EST. Please see our terms for use of feeds.
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