Sunday, Sunday, Sunday! Come on down, wrestling fans! It’s the latest, the greatest, the most gut-wrenchingly exciting digitized depiction of guys pretending to grapple in the history of…this year! Your credit card pays for the whole disc, but you’ll only need the edgggeeeee!

So, yeah, SmackDown vs. Raw 2011 isn’t too different from previous titles in the lineage: you’ve got your marquee wrestlers from the WWE stable: Randy Orton, John Cena, Rey Mysterio, the whole bunch. Gameplay is tweaked, but not enough so that veterans of the series will notice the difference. In my hands-on, the guys who’d dominated on SVR 2010 were easily able to do so again in the latest version. Really, the biggest difference this time around is the incorporation of object physics into the game world. In previous versions of SVR, ladders, tables, chairs, etc. were static or extremely limited in the way you could manipulate them. This time around, you can lean ladders on the ring ropes to run up them and outside, you can smash people through tables at all kinds of angles (heck, the demo I witnessed had an entire section just on breaking tables). You can even hit people with the stairs that the wrestlers use to enter the ring. Good times!

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