DeveloperLicthund
PublisherTeam17
Release DateComing Soon
PriceNot Available at the Moment
PlatformsPC
Where to Buy (Wishlist)Steam

The game “ROCKBEASTS” was generously provided to TheDailyGamepad.net for free by the developers/publishers. On behalf of TheDailyGamepad.net, I’d like to thank them for the opportunity to review and share this game.

If you’ve ever dreamed of running a rock band while trying not to get eaten alive by diva guitarists or malfunctioning amplifiers, ROCKBEASTS might just be your jam. The early demo, provided by Licthund and Team 17, drops players into the Florida Keys of 2009 with a heavy dose of ‘90s indie rock nostalgia, complete with dialogue-driven storytelling, retro vibes, and more quirks than a band on their third coffee of the day.

You step into the role of a band manager for a ragtag group on the brink of collapse: Vernon on vocals, Keith on drums, Carlton on bass, and Paz on guitar. Each member has a personality that’s hard to ignore—some charming, some downright exasperating—and they rely on you to turn chaos into a concert that won’t make you weep into your setlist. Early interactions revolve around picking a band name (because of who I am and to be on brand with my stream, I went with “Power of Flower”), signing standard management contracts, and diving into the messy, money-losing life of indie music.

Gameplay mixes narrative choices with resource management, balancing health, hype, and cash while navigating the city to keep your band functional and motivated. Time is your enemy here; every gig, radio spot, and café visit eats away at it, making each decision feel like walking a tightrope in leather pants. The demo makes it clear that managing a band isn’t just about calling shots—it’s about putting out metaphorical (and sometimes literal) fires, from broken amps that may be possessed to under-promoted shows that leave you praying a crowd shows up.

Speaking of performances, the demo’s first gig is a rollercoaster of awkward solos, lyric slip-ups, and small victories. You plan the setlist, assign light shows, and tweak sound equipment, only to be rewarded with a humble $17 at the end—because nothing says “rock ‘n’ roll” like financial despair and sweaty camaraderie. Post-show discussions among band members further underline the realism: grievances, encouragement, and strategic debates all give the world a lived-in, gritty feel.

Despite some rough edges—bugs, unfinished features, and the occasional copyright music hiccup—ROCKBEASTS shines in its storytelling and player-driven choices. The game oozes charm from its stylized graphics, retro aesthetics, and the very tangible passion of its small indie team. Early impressions suggest that, with polish, it could become a standout in the music-management genre, offering both heart and challenge in equal measure.

If you’ve got a soft spot for narrative-heavy management sims, quirky indie rock vibes, and the thrill of keeping a band from imploding, ROCKBEASTS deserves a spot on your Steam wishlist. Just don’t forget to pack your patience, your problem-solving skills, and maybe an extra amplifier or two.

By CheckpointVibes

Hey, I’m CheckpointVibes over on twitch — your cozy corner of the internet where we kick back, light up (🌿 if that’s your vibe), and dive into all kinds of games. I’ve been gaming for 30+ years, and my love for the medium runs deep — especially when it comes to indie gems that bring fresh ideas and nostalgic feels. I especially enjoy platformers, puzzlers, RPGs, and I’ve recently fallen in love with shmups. Whether I’m showcasing an under-the-radar indie or diving into a nostalgic throwback, I stream to celebrate the creativity in gaming — and to give you a chill space to unwind. So whether you’re here to discover something new, take a nostalgia trip, or just vibe after a long day — you’ve got a seat at the checkpoint

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