Capcom ruffled some feathers recently with the release of Resident Evil: The Mercenaries 3D. Many were displeased when it was discovered that the game does not allow for save data to be erased. Capcom said several times that it was not an intentional move to hurt the secondhand market — this despite it seeming to be nothing but that.
Mercenaries is an arcade-style shooter; it’s not as if the inability to delete saves prevents players from replaying any content. But it’s decidedly anti-consumer; after all, why restrict an option when there’s no technical limitation or real reason to do it?
Whatever the case may be, don’t expect a situation like this to arise again with a Capcom game. In a Capcom Unity video interview (via Eurogamer), senior VP Christian Svensson said, “I think it’s fair to say there was never quite the malicious intent that the conspiracy theorists out there would have you believe. I think it’s also fair to say in light of the controversy it’s generated I don’t think you’re going to see something like this happening again.”