As part of GameSpot’s week-long information blowout for ambitious indie space game No Man’s Sky, we spoke with Hello Games about what exactly the title is all about. Today’s segment is an interview with founder Sean Murray detailing the gameplay experiences players can expect when the game is finally released.

One component of No Man’s Sky is a “traditional” multiplayer mode, Murray told us, though he’s keeping tight-lipped about what this will entail. “There is this thing, which I’m not going to talk about now; that is a plan for multiplayer, and for people to have a more traditional multiplayer experience within the game. That’s something that we’ll deal with further down the line, that is exciting. But that is not what’s core to the game right now. We have a laser-sharp focus on what we’re going to ship with, basically.”

Though No Man’s Sky will have some form of multiplayer eventually, it’s not a game about forming a clan or allegiances. Murray did admit that the game will have “some MMO-esque mechanics” as it relates to meeting other people in the game’s vast world, but your overall goal will be to travel to the center of the universe. Once you do so, “something happens” that is “worthwhile seeking out,” Murray teased.

But even when you discover what this secret is, the game doesn’t end there, Murray said. Unfortunately, he’s not talking about what comes next just yet. For now, be sure to check out GameSpot’s extended and exclusive coverage of No Man’s Sky this week as part of our Next Big Game feature.

Despite being announced only for the PlayStation 4 so far, it sounds like the game is also coming to other platforms, potentially Xbox One. Hello Games has not announced any kind of release window for No Man’s Sky.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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