Next-gen versions remain undated, but 360, PS3, and PC versions of this year’s Need for Speed will be released on November 19.

 

EA has announced Need for Speed Rivals, saying that the next entry in the long-running racing series will launch for the Xbox 360, PlayStation 3, and PC on November 19.

Xbox One and PlayStation 4 versions are in development, but are not yet dated.

Need for Speed Rivals is being developed by the new, Gothenberg-based studio Ghost Games. The game will use DICE’s Frostbite 3 engine, EA says.

The game blends elements of Criterion Games’ Need for Speed: Hot Pursuit and Most Wanted, offering up a large open world–dubbed Redview County–and allowing players to take the role of a racer or a police officer. Cars are reported to be customisable, and Ghost Games claims the game will seamlessly integrate both its single-player and multiplayer gameplay with a feature called AllDrive, which lets players drop in and out of each other’s worlds.

The series’ social tracking service Autolog will also return.

Need for Speed’s almost 20-year history has seen multiple developers handle the game, and the series has seen both ups and downs. Black Box’s Need for Speed: The Run, which was developed using the Frostbite 2 engine, was panned upon its release in 2011. Criterion Games’ 2012 Need for Speed: Most Wanted and 2010 Hot Pursuit were both well received, however, and their creative director, Craig Sullivan, has joined the team at Ghost Games to oversee development of Rivals.

A Need for Speed movie is also in the works.

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Need for Speed Rivals announced for Xbox One, PS4, and current-gen” was posted by Martin Gaston on Thu, 23 May 2013 07:43:02 -0700

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