“I actually tried to fight in armor myself,” the game developer Daniel Vávra said. We were in the middle of a demonstration of his game in progress, Kingdom Come: Deliverance, which is nothing less than an attempt to make a no-magic, realistic answer to the epic role-playing game Skyrim—set in a historically accurate recreation of 15th century Bohemia. Swords slide off armor or smash it, rather than effortlessly slicing through it. Stamina fades fast.

Read more…

Powered by WPeMatico

Verified by MonsterInsights