I don’t know why I still do it, but I do: My car gets wrecked; tossed around; ran over; rear-ended out of the winning spot; taken down from a qualifying spot; squashed; or flattened against a highway divider by a monster truck. However the method, I must have watched my chassis explode one too many times on this same race. But after all that, I still hit the X button to respawn my ride in MotorStorm Apocalypse, and go diving back into the fray.
In general this sums up a lot of what it feels like to play a MotorStorm game; a series where racing across visually impressive vistas — and winning — can come to a shattering halt with one wrong move; all in glorious high definition. Still, as a fun arcade-friendly racing franchise the series has a near excellent resume of finely-tuned roadways that utilize every earthy surface on the planet — from muddy desert backdrops sparsely filled with Burning Man-esque art, to hot and steamy laps around magma rocks. Up till now, it almost feels like the series has seen it all.