Axiom Verge, the Metroidvania-style platformer developed by a single person, will launch for the PlayStation 4 and PlayStation Vita on March 31 for $20. It supports Cross-Buy, meaning one purchase gets you the PS4 version along with the PS Vita edition. The game is also coming to PC.
Developer Tom Happ revealed the release date in a post on the PlayStation Blog.
“It’s been the greatest experience of my professional life creating this game,” he said. “I really hope you enjoy it even half us much as I enjoyed making it. Thank you for your support.”
Axiom Verge–which was one of the best indie games we played at E3 last year–sees players taking on the role of Trace, a scientist who awakens after a lab accident in a hostile, alien world. Just like classic games such as Super Metroid, Contra, and Blaster Master, gameplay involves a mix of exploration, powerups, alien creatures, and boss battles.
Happ has also revealed some of Axiom Verge’s powerups. These include:
Nova: A gun that should be more lethal than others, as it has a option to detonate its projectiles mid-air, splitting them into six pieces. This allows you to shoot at targets that may not be in your direct line of sight.
Drill: Rewarded to players after defeating the first boss, the drill lets players dig through the world to find health upgrades and new weapons.
Address Disruptor: A “glitch ray” that corrupts the environment around you. Every enemy can be “glitched,” meaning they’ll respond in different ways. “This opens up a lot of new puzzle ideas for people to explore by glitching every enemy to see what it does,” Happ says.
For more on Axiom Verge, check out some images in the gallery below.
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