When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies such as depth of field and tessellation along with high resolution textures.
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When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies such as depth of field and tessellation along with high resolution textures.
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