The ultimate (cardboard) box set.
Say what you will about Metal Gear and its genius, scattershot creator Hideo Kojima, but nothing else flits so effortlessly between nude cartwheels, prescient yet excruciating 30-minute cutscenes and exhilarating, real-time, blade combat (alongside the most charismatic videogame hero ever) – and that’s just in a two-hour stretch of MGS2. Don’t even get us started on the La-Li-Lu-Le-Lo, or MGS3’s one-hour boss battle, or tracking an invisible Tsuchinoko, or the pleasure of Peace Walker’s Fulton Recovery System.

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