Over the last week, I’ve put in about 15 hours into Code Name: STEAM, a steampunk turn-based strategy game from Intelligent Systems. As Intelligent Systems has proven itself before with games like Fire Emblem and Advance Wars, it’s pretty easy to get hyped up about the idea of Code Name: STEAM. It’s a new Nintendo franchise, from excellent developers!

As much as I want to like , the combination of bad writing, annoying levels, and waiting times make it hard to enjoy the game in full. That said, I’m glad that Nintendo is taking on new franchises with new ideas, and I’m looking forward to seeing where the franchise goes in the future. For now, I’m going to keep playing the game, and I’ll update you on anything interesting that I find—I haven’t gotten a chance to mess with things like multiplayer or Streetpass. I’m also holding out on the microscopic chance that maybe Nintendo will patch the waiting time in the game. Who knows! One can dream.

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