It’s always a bit of an enigma, what Hideo Kojima has up his sleeve next. We know that he’d like to make something new, and that it might be a PS3 exclusive, but otherwise? Your guess is as good as mine, really — we do know he’s a busy man, though, what with his involvement in Castlevania: Lords of Shadow, Metal Gear Solid Rising, and the Nintendo 3DS game shown off at E3, to say nothing of whatever hasn’t been announced yet.
Luckily, Kojima gave a longform interview to Hirokazu Hamamura of Famitsu magazine in this week’s issue where he gave updates on pretty much everything he’s working on. Here are the highlights:
– As Konami creative producer Shigenobu Matsuyama discussed elsewhere, Kojima isn’t directly involved with development on Rising. “I’m serving as executive producer and leaving the game to the younger staff — although they really aren’t that young,” he said. “Do you remember the technical research outfit we used to have in Kobe? Matsuyama, the producer on Rising, joined the company around the time I moved to that studio in 1991. He sat in the cube next to mine, though he wound up moving to the arcade division later. Mineshi [director Mineshi Kimura], meanwhile, joined on during the second half of the original Metal Gear Solid project and worked on that for me.”