Will you curate evil or will you let it devour the land?
Tyranny, the dark isometric RPG from Pillars of Eternity creators Obsidian, is looming on the horizon. It’s the story of how Kyros, the evil overlord, has conquered the world and is now enforcing her will upon the people. With your help!
In the wake of the recently completed Gamescom, more details on how Tyranny works have surfaced and they are bound to make all aspiring evil-enforcers anxious for the game, coming day-one to GOG.com.
When comparing the game to Pillars of Eternity, Brian Heins, game director of Tyranny, said that this time around they are “focusing on a smaller game with a higher level of reactivity to player choices”. He expects people to need around 25 hours for a full playthrough, but promises that going through the game a second (or even third) time is going to be a fundamentally different experience, should players choose to mix up their choices.
Tyranny is going to include over 800.000 words (across all story branches), so if you want to practise on some reading, go ahead and absorb the information Brian Heins shared in his interview with GameBanshee.
Or, if you are more the audiovisual type, listen to him talking to the Rocket Beans guys below:
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