“Remember Reach.” This is the tag line for Halo: Reach, the direct prequel to the Halo trilogy about a team of Spartans and their presumed fate — a last stand against the Covenant invasion of the human-colonized Planet Reach. Did I say, “Halo trilogy?”
Here’s a better tag line: “Forget ODST.” Last year’s Halo game, Halo 3: ODST, was conceived as an expansion but clumsily formed into a full-priced retail release. It was not a bad game, but it was a lesser Halo game — by design. Worst case scenario: You started to think Halo, and Bungie’s interest in the franchise, was on the decline.
So, forget ODST. Reach is Bungie’s final Halo game. Let’s not sour this seriously sweet farewell.
Gallery: Halo: Reach (Campaign)
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Halo Reach review: Please Bungie, don’t go originally appeared on Joystiq on Sun, 12 Sep 2010 00:01:00 EST. Please see our terms for use of feeds.
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