The following video contains flashing lights, images, and/or motions that can be an issue for those who have Photosensitive issues and/or those who suffer from motion sickness, Even if you’ve never had them before. If at any time during watching this gameplay video you feel:
Temporary confusion
Episodes of staring blankly
Uncontrollable jerking movements or twitching of the arms and legs
Loss of consciousness or awareness
Psychological symptoms such as fear and anxiety
Cold sweats
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Fatigue
Headache
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Inability to concentrate
Increased saliva, nausea, and vomiting
Immediately stop viewing the video and seek medical attention. Your health is more important to me than a view of a video.
Viewers Discretion Advised.
Developer: | Jaw Drop Games |
Publisher: | Raw Fury |
Genre: | Rhythm FPS |
Release Date: | April 19, 2023 |
Price: | $19.99 USD $17.99 USD Until April 26, 2023 |
Platform: | PC |
Where to Buy/Wishlist | Steam |
The game “Gun Jam” was provided to me by thedailygamepad.net and was given to thedailygamepad.net for free by the game’s developers/publishers. On behalf of thedailygamepad.net, I’d like to thank the developers/publishers for giving a free copy of the game for this video and review.
In this Live Stream, Ready Sets Gaming plays Gun Jam on PC.
Gun Jam is a rhythm-action FPS where you must shoot, dash, and kick to the beat to survive. It features a unique beat-pattern shooting mechanic, a multi-genre OST, custom music, and firefights with hordes of enemies in a vibrant world. Prepare to obliterate enemies whilst blasting to the beat.
I truly enjoyed what I played of Gun Jam, despite not knowing about the Demo prior to the game’s release. With Gun Jam combining a First Person Shooter and a Rhythm game, and me appreciating both genres, I thought this would be a terrific game, and it is in some ways, but the game does have some faults.
I’d want to start by saying that the soundtrack is fantastic, and I adore the music in the game. In terms of controls, you can use a keyboard and mouse or a controller. One thing that turned me off was the lack of a tutorial option in the game. Some would argue that it doesn’t need a tutorial because it’s an FPS and rhythm game. However, even rhythm games provide tutorials.
The major reason I would have wanted a tutorial is that the beats in the center of the screen were so small that I didn’t detect them. The second reason was that I was a little confused about the controls, and while one can check into the options to see what the controls are, I’ll confess that it’s not usually the first thing that comes to mind.