Remember that scene from the first Ghostbusters when the dude in the trucker hat circle-strafed around a 30-foot spider? No? How about the time the Ghostbusters shot at flaming skulls whilst riding atop a modified Hummer? Anyone?
Yeah, me neither. And that’s only one of the many, many problems with Ghostbusters: Sanctum of Slime — apart from the signature proton packs and frequent use of Ray Parker Jr.’s original theme song, this Ghostbusters game just isn’t very Ghostbusters-y. For one, Sanctum of Slime swaps in an entirely new (and entirely uninteresting) cast of playable characters while seemingly relegating the classic squad to desk jobs. Come to think of it, Viggo’s museum stooge from Ghostbusters II gets about as much screen time here as Venkman, Egon, and the rest of the crew. Even the Ecto-1 Cruiser bows out in favor of the aforementioned sports-utility monstrosity.