Mario Kart games are weird. Not weird in the sense that they’re
conceptually bizarre or anything; it’s just strange how wildly their
quality can vary from game to game when they’re really the same basic
thing over and over. Every time, it’s Mario, Peach, Bowser, and a
handful of other regulars hopping into go-karts and tear around
racetracks while collecting various whimsical weapons with which to
antagonize their competitors. And yet, each individual entry can be
either incredibly fun or disappointingly lame.
Mind you, “fun” and “lame” are
deeply subjective terms, so which Mario Karts are which tends to vary
from person to person. One man may hate Double Dash!! as much as the
next person hates it, and fair enough; the next person may hate Mario
Kart 64 or Super Circuit. You just never know. For my part, the two
most recent Mario Karts represents the series’ extremes of quality:
Mario Kart DS is as good as the games have ever been, while I find its
immediate successor, Mario Kart Wii, to be infuriatingly terrible.