Bungie has revealed it is working on a fix for a bug which affects players in its sci-fi shooter Destiny, which sees players lose ammo for heavy weapons. At the moment, players can lose heavy ammo in player-versus-environment activity when they die, return to orbit, or encounter a cutscene.
Developer Bungie is currently working on a fix for this bug which it hopes to roll out “before the end of February.” According to the developer the bug is complex in nature, which is why it is taking so long to resolve.
“In the end, I came up with a surgical change that fixes the main issue and minimizes the chances that a new problem would be introduced. I do not think I can overstate the complexity of these systems – it took me several tries to come up with a fix that did not cause other problems,” sandbox engineer Jon Cable explained.
Destiny’s next DLC is called House of Wolves. Bungie has said it won’t make the same mistakes in this DLC pack, with plans to improve the progression system.
Powered by WPeMatico