“Super-Servers” sure sounds like a euphemism for “server merge,” a sign that the DC Universe Online community is in rapid decline, but SOE is putting a positive spin on its plan to address “concerns about queue times on the servers.” The DCUO operator expects to begin testing “new technology to meld all of our US and European PC and PS3 servers into four Super-Servers” this month, according to a news post on the official game site.

The so-called Super-Servers would be divided into two per region, with the US and Europe each hosting a PC and PS3 server and continuing to segregate the platform communities. “This will allow for more opportunities to queue and participate in other group related game mechanics,” SOE explained, without clarifying whether the move would actually reduce the number of servers or instead initiate cross-server queuing to cut down on wait times. The “melding” has also raised questions about how SOE would keep PvP and PvE players separated. “We’ll have more details at a future date,” said the company.

Editor’s note: As of publishing, access to the DCUO site (and game) has been suspended due to a separate issue. We’ve re-posted SOE’s Super-Servers announcement after the break.

Continue reading DC Universe Online ‘Super-Servers’ to address queue time issues

JoystiqDC Universe Online ‘Super-Servers’ to address queue time issues originally appeared on Joystiq on Mon, 02 May 2011 12:30:00 EST. Please see our terms for use of feeds.

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