Quantic Dream head says he doesn’t make games for the money; “I want to share something.”
Heavy Rain and Beyond: Two Souls studio head David Cage isn’t making games for the money. He’s making games because he feels he has something to share with players.
“I put a lot of myself in the games we make,” Cage told VG247 in a new interview. “I don’t do work for hire. I don’t make games to make money. I make games by passion, because I want to share something, because I have something to tell.”
Cage explained that he never considered making a Heavy Rain sequel and thanked Sony for never asking for it, even though the original made the company $100 million.
Also in the interview, Cage revealed some of the inspiration for upcoming psychological thriller Beyond: Two Souls. He said that while Heavy Rain was based in part on the trials of his own fatherhood, Beyond: Two Souls is more about death and life after death.
“It was really me being confronted with death. I lost someone I felt close to, and I wanted to write something about that,” he said. “It’s about changing, its about accepting who you are, it’s about confronting your fears. And its about whats after death.”
Beyond: Two Souls launches October 8 exclusively on PlayStation 3.
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