Check out the recorded stream showcasing all of the games here!
https://www.youtube.com/watch?v=wk1jCZND5aI
Usually with these sort of articles I try to pull each game and break them down fairly, with the mindset of how they play and not the year they originally released. Each game here will be set up in smaller articles just discussing how well they run on modern hardware, as well as their quality. All of the games were given to us for free on behalf of SNEG for written/content based coverage. A humble thank you to them for providing us a chance to cover these gems. As well as allowing me to experience some of them again.
Starting off with Dark Legions, it is one of those sort of enjoyable Chess like games. Where you set up units, preset rules. You play it with some strategy. Positioning your characters to a spot on the map and yourself, and the computer attacks you back and forth. Today you do not see any many compare to this games unique style. Where combat is action like moments where you fight the enemies that engage you with a sort of arcade fight. Where you attack over head, using W,A,D,X, to move, with S+ Space to attack. Otherwise arrow keys and your mouse command the tactical mode. Easy peasy to get into. Not so complicated to master. Shoot or bash enemies until they are down, position your characters carefully, and win!
This interstellar wargame called Star General has a little amount of resource management and diplomatic components. It is not, and it makes no attempt to be, a complex strategy game in the vein of Master of Orion. Its two-level design and large play area make it enjoyable. There are two ways to start a game of Star General: either as a single, predetermined game or as a randomly generated campaign. Each scenario has a set of opponents and a defined objective, such as capturing planets A and B. Many of these scenarios have issues, such as ridiculous turn restrictions that call for you to take over an armada and two planets in, say, 15 turns.
The custom campaign generator, which allows you to build the world you wish to play in and choose or randomize opponents, is the finest method to play. You may choose the universe size, planet density, diplomatic choices, beginning finances, tech levels, and other aspects to create the game of your dreams. The cosmos produces itself, and you go out to conquer a fresh and uncharted galaxy, battling foes and capturing planets along the way.
Starting with The Summoning first, is a example of a pretty good dungeon crawler, or CRPG. Blending good controls(if you kids still got the number pad on your keyboards that is. Or a FULL keyboard). With the game includes a manual, which for the life of me I did not notice any refined keys at first to figure out the Options menu, until common sense (or a kind soul pointing out “Press O motherlover!”) Which brought light to the situation. The game played out smoothly, No issues with crashing nether!
Last entry for this lot is Veil of Darkness. One of the more requested games many GOG+Steam users wanted on the platform. Presented like a mixture of Adventure/RPGish. With it leaning more into story building, and the adventure part. Where you are timed. Which is not one of my fav things to have cast on me. Haha! Otherwise what is truly a outstanding game. With its well made dialog, then its depthful explorable village and areas around you. On the short, but sweet side it evens out to a pleasant experience.
In Closing,
The games handle exceptionally well. Usually when older games get released on a modern PC sometimes you get bad ports, or just uploaded on to a site, and do not work. These, without a hitch, just work wonderfully. Looking at great as they did day one. Grab them all if one catches your fancy, or get them all on sale!