“We all agreed that, this time around, we wanted to make a scary Resident Evil similar to the original,” Kawata said during a GDC talk that broke down the development of the recent 3DS survival horror game.
That might bring a slightly rueful smile to the faces of longtime fans. Resident Evil 4 gets a lot of love among mainstream gamers and critics; but by admitting that he wanted to make a “scary” game, Kawata seems to be tacitly admitting what many older fans have felt for a while now — Resident Evil had become an action series.
Continue reading Capcom’s Kawata on bringing Resident Evil back to its roots on 3DS
Capcom’s Kawata on bringing Resident Evil back to its roots on 3DS originally appeared on Joystiq on Fri, 09 Mar 2012 14:30:00 EST. Please see our terms for use of feeds.
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