Spoiler warning: the following interview deals in very specific terms with the ending of the single-player campaign for Halo: Reach. If you have not yet completed the campaign, or have any other reason to not want to expose yourself to details about it, do not read past this paragraph!
During the Halo: Reach launch event in New York City last week, Bungie’s creative director Marcus Lehto and executive producer Joe Tung talked about the debate the developers had about the game’s ending and how much they’ll support their final Halo game.