In between releasing StarCraft 2 mods and churning out the Diablo 3 beta, Blizzard Entertainment still has a World of Warcraft team that’s hard at work on making content for the biggest MMO in the world as fast and as well as they can. WoW, which is about three years short of a decade old, is coming up on patch 4.3, subtitled Dragon Soul. With this patch, Game Director Tom Chilton and his team are planning to close the book on the latest expansion and its big baddie, Deathwing.
The centerpiece of the patch is a set of three five-man instances that lead up to raid content that takes place all over the world of Azeroth. Unlike most of WoW‘s bosses in the past, “Deathwing doesn’t just kind of sit around,” Chilton says. “He doesn’t have a throne to chill on, just waiting for people to show up and throw down the gauntlet.”
Deathwing’s going to be tough to bring down; players will have to go forward into the future, then back into the past, ultimately climaxing on the dragon’s back, as players pull off the monster’s plate armor even as he spins down recklessly into the Maelstrom at the center of Warcraft’s world.
It’s that kind of scale that’s still amazing even to Chilton and his team, as they try to wring every last bit of excitement out of a game and an engine that players have already seen every corner of. “We certainly never really imagined we would be doing this,” Chilton jokes, “back when we were making a couple molten giants standing there in the Molten Core.”
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Blizzard talks about patch 4.3 and the future of World of Warcrat originally appeared on Joystiq on Mon, 19 Sep 2011 00:01:00 EST. Please see our terms for use of feeds.
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