Dead Space 2
I am a passionate man. When Dead Space 2 was overlooked by several of my fellow editors, preventing it from attaining a rightful place in our top ten, I briefly contemplated a multi-city tour. The plan was simple: ring their doorbell, smack them across the face, cross their name off a list and move on to the next deserving victim. My main reason Dead Space 2 deserved a spot in our top ten:

At times, I forgot to breathe.

Dead Space 2 was a game of tension and release. I found myself gasping for air after several scenes, so focused on whatever new necromorph horror was trying to splay me that the part of my brain regulating natural respiration was overridden by the section screaming, “SHOOT IT! SHOOT IT WITH SO MUCH QUICKNESS AND RUN!”

For the sake of levity, if I had it my way, there would have been several moments where protagonist Isaac Clarke pulled out Handi-Snacks, lifted his visor and pouted about whatever danger he’d face beyond the next airlock.

Continue reading Best of the Rest: Alexander’s picks of 2011

JoystiqBest of the Rest: Alexander’s picks of 2011 originally appeared on Joystiq on Mon, 02 Jan 2012 22:30:00 EST. Please see our terms for use of feeds.

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