Guerrilla: Making Killzone 3 3D was straightforward
Developers take note. Guerrilla producer Steven Ter Heide has said that developing Killzone 3 in 3D didn’t take much effort…
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Developers take note. Guerrilla producer Steven Ter Heide has said that developing Killzone 3 in 3D didn’t take much effort…
GDC Europe 2010: THQ Digital’s creative director Don Whiteford shows off first footage of downloadable title, which is set to…
We’re calling it: the Virtual Console is dead. There have been two games this summer. If there are any more,…
A couple of the developers who helped evolve the popular Defense of the Ancients mod are concerned with Valve’s recent…
At GDC Europe, which is underway before Gamescom kicks off later this week, THQ revealed details on its downloadable vehicle…