It doesn’t happen very often, but every once in a while I come across a game that seems so similar to what I’d design for myself if I had the time and talent that it’s almost unnerving. Sega’s Aliens: Infestation is one such game. In fact, it hits pretty much all the sweet spots I look for in an action game.
1. It’s by WayForward
I don’t need games to be developed by WayForward specifically in order to like them, but I always appreciate when a game’s design is perfectly matched to the creators behind them. So it is with WayForward and Aliens Infestation: This is a portable action game that will rely heavily on atmosphere and setting. Who better to create a believable 2D rendition of the classic film series than WayForward, a company known for infusing ridiculously high production values into licensed properties that have no business being decent, let alone good? This is a developer that made The Scorpion King for GBA kind of cool, for crying out loud. Imagine what they can do with something like Alien.