
Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy camera tricks, and you’ve got a 3D Sonic concept anyone could love.
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Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy camera tricks, and you’ve got a 3D Sonic concept anyone could love.
![]()
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