Like many developers these days, BioWare likes to keep tabs on player activity in its games. It’s nothing sinister; the studio merely collects anonymous data based on what in-game actions you take (or don’t take). But unlike most developers who gather this sort of info, BioWare just went public with some of the user statistics for its biggest franchise.
Executive producer Casey Hudson sat down with IGN to discuss the player stats for Mass Effect 2, revealing some fascinating discoveries about user behavior. For example: Players skipped just 15 percent of conversations in BioWare’s sci-fi sequel, with a majority of those skips occurring on the game’s hub worlds rather than during climactic story moments.
“If we found that 80 percent or 90 percent of the lines were being skipped, we would have to reevaluate the work that we were putting into the digital acting,” Hudson explained.