I don’t care much for video games — well, not when I’m playing them inside another video game. I can appreciate the recursive wink and what it says about the hours we devote to entertainment as life continues around us, but in the wrong context it can dissolve a game’s sense of urgency. It’s classic Shenmue syndrome. If you have the time and impulse to pet a cat, get a haircut and play a computer game, then maybe your quest isn’t all that important.

Continue reading BioShock 2: Minerva’s Den review: Turing Rapture

JoystiqBioShock 2: Minerva’s Den review: Turing Rapture originally appeared on Joystiq on Mon, 06 Sep 2010 12:15:00 EST. Please see our terms for use of feeds.

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