October’s action role-playing game Lords of the Fallen has been time and again likened to the Demon’s Souls/Dark Souls series. Now, Lords of the Fallen executive producer Tomasz Gop has responded to those comparisons, offering his take in a new interview with Game Informer.
“If someone tells you, ‘This place feels like your parents’ house,’ you can’t tell them it’s not true, even if you don’t feel that way at all,” Gop said. “Or like what the Oracle told Neo in The Matrix–it’s like being in love. Uhm… I guess, what I mean is, no matter how much we see Lords as a game of its own, if someone says it feels ‘totally like Souls’ to him/her, I can only acknowledge that.”
“The issue is not whether these comparisons happen or not,” he added. “It’s rather whether people who base their judgment on it will see things we’ve done differently as automatically inferior because they’re… not like Souls. Hope not.”
Also in the interview, Gop reiterates that he’s eager to make a Lords of the Fallen sequel (“ideas are being written down as we speak,” he says), and explains why the original game did not have a multiplayer mode.
“It’s both very frequently asked about, and it’s also the biggest one! Don’t get me wrong, I’d love to add multiplayer features to a game like this,” Gop said. “But then I think, as developers, we definitely should take this step by step and first make sure that we do a single-player experience that leaves no doubt about it being a rock-solid experience with execution and ideas that stand on its own legs.”
“Yeah… I personally want this way more than multiplayer inclusion.”
In addition to Lords of the Fallen 2, developer CI Games is moving forward on a mobile version of Lords of the Fallen, though it won’t be a port of that game. On the game’s more immediate horizon is an expansion called Ancient Labyrinth, which is due out later this month.
For more on Lords of the Fallen, which is available today for Xbox One, PlayStation 4, and PC, check out GameSpot’s review.
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