Mark Cerny, the lead systems architect of the PlayStation 4 | Ariel Zambelich TOKYO — Shuhei Yoshida still remembers the call that convinced him Sony needed to change. It was the late spring of 2006, and Yoshida was rushing to …
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Mark Cerny, the lead systems architect of the PlayStation 4 | Ariel Zambelich TOKYO — Shuhei Yoshida still remembers the call that convinced him Sony needed to change. It was the late spring of 2006, and Yoshida was rushing to …
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