Open-world sequel sticks to what it knows – but, luckily, what it knows, works.
With the rate Lego tie-ins are churned out, you’d presume they’re like most entry-level games – designed with the least effort possible to extract the most amount of pocket money from your children. You’d be wrong. Since 2005’s okay-ish Lego Star Wars the games have, quite simply, got better.

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