The stories crafted during multiplayer sessions of Far Cry 3 will sound similar to the tales told from other competitive shooters:
The blast from a nearby grenade hits me like a shockwave. From behind the smoke a group of four rebels emerge and open fire on an ammo depot I’m set on defending. Two of the invaders are felled in a hail of shots from my submachine gun. Two other foes scatter and leave me standing alone. The area is mine, and mine alone.
I hole up, waiting for a flanking attack — but nothing happens. Seconds later I hear a crack in the air. A blip registers on my radar. Then another crack and I fall to my feet, dead.
What seems fairly standard turns into something new and interesting. Like Call of Duty: Modern Warfare before it, Far Cry 3 reveals lethal enemy positions via a kill cam. But unlike other titles, Far Cry 3‘s system may be the best that I’ve ever seen at detailing critical strategic information to downed players.
Gallery: Far Cry 3 (Gamescom 2011)
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The ghostly image of my death in Far Cry 3 originally appeared on Joystiq on Fri, 06 Apr 2012 23:15:00 EST. Please see our terms for use of feeds.
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