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The stories crafted during multiplayer sessions of Far Cry 3 will sound similar to the tales told from other competitive shooters:

The blast from a nearby grenade hits me like a shockwave. From behind the smoke a group of four rebels emerge and open fire on an ammo depot I’m set on defending. Two of the invaders are felled in a hail of shots from my submachine gun. Two other foes scatter and leave me standing alone. The area is mine, and mine alone.

I hole up, waiting for a flanking attack — but nothing happens. Seconds later I hear a crack in the air. A blip registers on my radar. Then another crack and I fall to my feet, dead.

What seems fairly standard turns into something new and interesting. Like Call of Duty: Modern Warfare before it, Far Cry 3 reveals lethal enemy positions via a kill cam. But unlike other titles, Far Cry 3‘s system may be the best that I’ve ever seen at detailing critical strategic information to downed players.

Continue reading The ghostly image of my death in Far Cry 3

JoystiqThe ghostly image of my death in Far Cry 3 originally appeared on Joystiq on Fri, 06 Apr 2012 23:15:00 EST. Please see our terms for use of feeds.

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