Feature

Header

Mad Men Vs. Metal Gear Solid 3

Two tales of the ’60s demonstrate how games and film can create the same narrative impact.

By: Jeremy Parish
March 23, 2012

Knowing the fifth season of Mad Men is set to debut this weekend, I finally decided to check out the series. Coworkers, friends, online strangers, and even my wife have been singing its praises for years, so I wanted to see what I’d been missing all this time. Turns out the answer is, “an extraordinarily written television show.”

By a complete coincidence, my Mad Men marathon led right up to my revisiting Metal Gear Solid 3 through its 3DS remake, Snake Eater 3D. Our minds like to find patterns and similarities where none may exist, so naturally I was struck by the fact that both pieces are set in the same time period: The first half of the 1960s. One week I was watching Don Draper and associates react to the Cuban missile crisis and the assassination of John F. Kennedy; the next I was watching Naked Snake slink through a Russian jungle in response to military maneuvers precipitated by those same events.

Both Mad Men and Metal Gear Solid 3 stand as very different creations that offer wildly disparate takes on their settings, but they both share something in common: They represent some of the finest narrative work ever produced in their respective mediums. Because they’re set against the backdrop of the ’60s, the similarities and variances in their presentation offer a reference point of sorts for exploring the differing strengths and potential of film and games.

Verified by MonsterInsights