The Diablo series is celebrating its 15th anniversary this year (I can’t believe it has been that long) and it seems everyone has some story to share, including what they’re most looking forward to with Diablo 3. At BlizzCon this year I had a chance to sit down with two members of the game’s team: Wyatt Cheng, senior technical game designer, and Andrew Chambers, senior game designer to talk about these topics as well as their thoughts on working on a project that has this much staying power in this industry.
1UP: So how long have you worked for Blizzard?
