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How Namco Juggles Six+ Tekken Projects

By: Jose Otero
October 3, 2011

When GamePro asked Mortal Kombat co-creator Ed Boon in 2008 if he’d continue to reinvent the brand (after MK vs. DC Universe), or take the iterative approach of the Tekken series, his answer points to an interesting truth: “Out of our competitors, my favorite fighting series is Tekken. When I pick up [a new Tekken game] and play as Hwoarang or Jin Kazama, I feel like my character gained a few new moves but overall retained the same strategy. Prettier graphics, but the same basic gameplay… I feel like I’ve played them all before.”

“Coincidentally, their sales aren’t nearly as big as they were back in the days of Tekken 3,” Boon says, “I think that’s something all fighting games, especially ones with multiple sequels, need to do: add something dramatically different.”

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